Patch Notes 05/29/2014

  • Added prone
  • Added craftable item: Tribal Shield*
  • Roped and prone hunters now start drowning when submerged
  • Sprint is now a toggle
  • Increased sprinting speed + updated animations
  • Hunters can no longer sprint while in critical condition
  • Optimized some bandwidth-intensive content
  • Daytime is now 50% longer than nighttime
  • Increased arrow speed and hit radius
  • Increased arrow count to 10 (Previously 6)
  • Reduced arrow crafting time to 10 seconds (Previously 16)
  • Reduced max bolas to 3 (Previously 6)
  • Increased bolas hit radius
  • Reduced bolas un-tie to 7 seconds (Previously 10)
  • Fixed a case that enabled building structures under water
  • Reduced Expertise requirement for all dinosaurs by half
  • Roped or incapped players who disconnect will have their character erased before leaving the server
  • Increased the number of concurrent dinosaurs
  • Fixed bolas being heard from across the map
  • Fixed a bug that prevented small dinosaurs from spawning in solo mode
  • A single hit from a Carnotaurus or Ankylosaurus is now lethal against hunters
  • Updated cage model so prisoners can move around
  • Updated teepee collision to have a bigger opening
  • Added LODs to campsite items
  • Fixed prisoners being able to deconstruct their own cage
  • Added a HUD element for arrow/bolas reserve
  • Added resolution options in the display menu
  • Fixed dinosaurs not dying when they fall into lava
  • Improved foliage on Capa Island
  • * While active, the tribal shield will block all hunter weapons and interactions from the front, and can also bash hunters or small dinosaurs who get too close.


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