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ASTRA: Knights of Veda Wiki

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Ancient Golden City

Ancient Golden City

Ancient Golden City

Learn about Ancient Golden City in ASTRA: Knights of Veda

Game Mode Ancient Golden City
Difficulty Endgame Content

What is Ancient Golden City?

The Ancient Golden City raid is endgame content designed for final growth after Chapter 7. You can conduct battles by assembling a team of 5 Knights of Veda, who will all participate in the battle simultaneously. Only one selected Knight of Veda can be controlled by the player, while the other Knights will engage in battle automatically. Even if you give up or are wiped out during the battle, you can continue the game, and the Knight of Veda’s Wound Rate Bonus and death information will not be saved. The Raid Boss does not gain resistance even if it is continuously attacked with a single attribute, but attribute compatibility relationships still apply. Upon clearing a raid stage, you earn progress points. Completing higher difficulty levels will grant more progress points.

How to unlock and participate Ancient Golden City?

To access the Ancient Golden City, players must clear the Sealed Prison at least once and possess the King’s Medallion item. (The King’s Medallion can be obtained from Floor 5 of the Tower of Trials.) Once both conditions are met, a World Mission will be triggered. Completing this World Mission will reveal the area leading to the Ancient Golden City in Chapter 7.

Ancient Golden City

The boss’s Resistance will not be activated.
Stage Boss Recommended Element Information Gameplay
Lion’s Gate Increases DMG dealt and decreases DMG taken by Poison-type Knights of Veda.
Enraged Battlefield Increases DMG dealt and decreases DMG taken by Water-type Knights of Veda. Bjorn, on the brink of death, is immortalized for a moment in his rage and fights a battle of madness.
Chapel of Salvation Increases DMG dealt and decreases DMG taken by Darkness-type Knights of Veda.
Law enforcer’s Office Increases DMG dealt and decreases DMG taken by Earth-type Knights of Veda.
Abandoned Audience Room Increases DMG dealt and decreases DMG taken by Blood-type Knights of Veda.
King’s Garden Increases DMG dealt and decreases DMG taken by Light-type Knights of Veda.

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