{"id":22674,"date":"2019-02-11T18:26:12","date_gmt":"2019-02-11T11:26:12","guid":{"rendered":"https:\/\/thaigameguide.com\/ark-survival-evolved-%e0%b8%84%e0%b8%b3%e0%b8%aa%e0%b8%b1%e0%b9%88%e0%b8%87%e0%b9%80%e0%b8%aa%e0%b8%81%e0%b8%aa%e0%b8%b4%e0%b9%88%e0%b8%87%e0%b8%9b%e0%b8%a5%e0%b8%b9%e0%b8%81%e0%b8%aa%e0%b8%a3%e0%b9%89%e0%b8%b2%e0%b8%87-structure"},"modified":"2019-02-11T18:30:15","modified_gmt":"2019-02-11T11:30:15","slug":"ark-survival-evolved-%e0%b8%84%e0%b8%b3%e0%b8%aa%e0%b8%b1%e0%b9%88%e0%b8%87%e0%b9%80%e0%b8%aa%e0%b8%81%e0%b8%aa%e0%b8%b4%e0%b9%88%e0%b8%87%e0%b8%9b%e0%b8%a5%e0%b8%b9%e0%b8%81%e0%b8%aa%e0%b8%a3%e0%b9%89%e0%b8%b2%e0%b8%87-structures","status":"publish","type":"post","link":"https:\/\/thaigameguide.com\/old\/ark-survival-evolved\/ark-survival-evolved-%e0%b8%84%e0%b8%b3%e0%b8%aa%e0%b8%b1%e0%b9%88%e0%b8%87%e0%b9%80%e0%b8%aa%e0%b8%81%e0%b8%aa%e0%b8%b4%e0%b9%88%e0%b8%87%e0%b8%9b%e0%b8%a5%e0%b8%b9%e0%b8%81%e0%b8%aa%e0%b8%a3%e0%b9%89%e0%b8%b2%e0%b8%87-structures\/","title":{"rendered":"ARK: Survival Evolved : \u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e40\u0e2a\u0e01\u0e2a\u0e34\u0e48\u0e07\u0e1b\u0e25\u0e39\u0e01\u0e2a\u0e23\u0e49\u0e32\u0e07 (Structures)"},"content":{"rendered":"<img loading=\"lazy\" src=\"https:\/\/thaigameguide.com\/wp-content\/uploads\/2018\/05\/ARK-Survival-Evolved.jpg\" alt=\"\" width=\"700\" height=\"327\" class=\"aligncenter size-full wp-image-16990\" \/>\r\n\r\n\u0e1a\u0e17\u0e04\u0e27\u0e32\u0e21\u0e19\u0e35\u0e49\u0e40\u0e1b\u0e47\u0e19\u0e1a\u0e17\u0e04\u0e27\u0e32\u0e21\u0e17\u0e35\u0e48\u0e23\u0e27\u0e1a\u0e23\u0e27\u0e21\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e40\u0e2a\u0e01\u0e44\u0e2d\u0e40\u0e17\u0e21\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14\u0e43\u0e19\u0e40\u0e01\u0e21 <strong><span style=\"color: #ff00ff;\">ARK: Survival Evolved<\/span><\/strong> \u0e0b\u0e36\u0e48\u0e07\u0e40\u0e1b\u0e47\u0e19\u0e2a\u0e48\u0e27\u0e19\u0e2b\u0e19\u0e36\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e1a\u0e17\u0e04\u0e27\u0e32\u0e21 <a href=\"https:\/\/thaigameguide.com\/ark-survival-evolved\/ark-survival-evolved-%e0%b8%84%e0%b8%b3%e0%b8%aa%e0%b8%b1%e0%b9%88%e0%b8%87%e0%b9%81%e0%b8%ad%e0%b8%94%e0%b8%a1%e0%b8%b4%e0%b8%99%e0%b9%81%e0%b8%a5%e0%b8%b0%e0%b8%aa%e0%b8%b9%e0%b8%95%e0%b8%a3%e0%b9%82%e0%b8%81%e0%b8%87%e0%b9%80%e0%b8%81%e0%b8%a1\/\" rel=\"noopener\" target=\"_blank\"><strong>\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e41\u0e2d\u0e14\u0e21\u0e34\u0e19\u0e41\u0e25\u0e30\u0e2a\u0e39\u0e15\u0e23\u0e42\u0e01\u0e07\u0e40\u0e01\u0e21<\/strong><\/a> \u0e0b\u0e36\u0e48\u0e07\u0e04\u0e19\u0e17\u0e35\u0e48\u0e2a\u0e19\u0e43\u0e08\u0e43\u0e19\u0e23\u0e32\u0e22\u0e25\u0e30\u0e40\u0e2d\u0e35\u0e22\u0e14\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e07\u0e32\u0e19\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e40\u0e15\u0e34\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e28\u0e36\u0e01\u0e29\u0e32\u0e44\u0e14\u0e49\u0e08\u0e32\u0e01\u0e1a\u0e17\u0e04\u0e27\u0e32\u0e21\u0e02\u0e49\u0e32\u0e07\u0e15\u0e49\u0e19\u0e19\u0e35\u0e49\r\n\r\n<p class=\"nbox-red\">\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e41\u0e2d\u0e14\u0e21\u0e34\u0e19\u0e2b\u0e23\u0e37\u0e2d\u0e2a\u0e39\u0e15\u0e23\u0e42\u0e01\u0e07\u0e40\u0e01\u0e21\u0e19\u0e35\u0e49\u0e40\u0e1b\u0e47\u0e19\u0e1f\u0e31\u0e07\u0e01\u0e4c\u0e0a\u0e31\u0e48\u0e19\u0e17\u0e35\u0e48\u0e21\u0e35\u0e2d\u0e22\u0e39\u0e48\u0e20\u0e32\u0e22\u0e43\u0e19\u0e40\u0e01\u0e21\u0e2d\u0e22\u0e39\u0e48\u0e41\u0e25\u0e49\u0e27 \u0e14\u0e31\u0e07\u0e19\u0e31\u0e49\u0e19\u0e40\u0e23\u0e32\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e0a\u0e49\u0e07\u0e32\u0e19\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e40\u0e2b\u0e25\u0e48\u0e32\u0e19\u0e35\u0e49\u0e44\u0e14\u0e49\u0e42\u0e14\u0e22\u0e17\u0e35\u0e48\u0e44\u0e21\u0e48\u0e21\u0e35\u0e1c\u0e25\u0e40\u0e2a\u0e35\u0e22\u0e43\u0e14\u0e46\u0e15\u0e48\u0e2d\u0e44\u0e2d\u0e14\u0e35\u0e40\u0e01\u0e21\u0e02\u0e2d\u0e07\u0e40\u0e23\u0e32<\/p>\r\n\r\n<h2 class=\"h-title\">\u0e27\u0e34\u0e18\u0e35\u0e43\u0e0a\u0e49\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e41\u0e2d\u0e14\u0e21\u0e34\u0e19\u0e41\u0e25\u0e30\u0e2a\u0e39\u0e15\u0e23\u0e42\u0e01\u0e07\u0e40\u0e01\u0e21<\/h2>\r\n\r\n<div class=\"youtube\"><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/\" width=\"1110\" height=\"638\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/div>\r\n\r\n\u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19\u0e17\u0e35\u0e48\u0e21\u0e35\u0e2a\u0e16\u0e32\u0e19\u0e30\u0e41\u0e2d\u0e14\u0e21\u0e34\u0e19\u0e1a\u0e19\u0e40\u0e0b\u0e34\u0e23\u0e4c\u0e1f\u0e40\u0e27\u0e2d\u0e23\u0e4c\u0e08\u0e30\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e0a\u0e49\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e40\u0e2b\u0e25\u0e48\u0e32\u0e19\u0e35\u0e49\u0e44\u0e14\u0e49 \u0e42\u0e14\u0e22\u0e01\u0e14\u0e1b\u0e38\u0e48\u0e21 <span style=\"color: #ff0000;\"><strong>Tab<\/strong><\/span> \u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e40\u0e1b\u0e34\u0e14\u0e2b\u0e19\u0e49\u0e32\u0e15\u0e48\u0e32\u0e07 <span style=\"color: #0000ff;\"><strong>Console<\/strong><\/span> \u0e02\u0e36\u0e49\u0e19\u0e21\u0e32 \u0e08\u0e32\u0e01\u0e19\u0e31\u0e49\u0e19\u0e01\u0e47\u0e1e\u0e34\u0e21\u0e1e\u0e4c\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e25\u0e07\u0e44\u0e1b\u0e01\u0e47\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e0a\u0e49\u0e07\u0e32\u0e19\u0e44\u0e14\u0e49\u0e17\u0e31\u0e19\u0e17\u0e35\r\n\r\n<p class=\"nbox-blue\">\u0e23\u0e32\u0e22\u0e25\u0e30\u0e40\u0e2d\u0e35\u0e22\u0e14\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e40\u0e15\u0e34\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e28\u0e36\u0e01\u0e29\u0e32\u0e44\u0e14\u0e49\u0e08\u0e32\u0e01\u0e1a\u0e17\u0e04\u0e27\u0e32\u0e21 : <a href=\"https:\/\/thaigameguide.com\/ark-survival-evolved\/ark-survival-evolved-%e0%b8%a7%e0%b8%b4%e0%b8%98%e0%b8%b5%e0%b8%aa%e0%b8%a3%e0%b9%89%e0%b8%b2%e0%b8%87%e0%b9%80%e0%b8%8b%e0%b8%b4%e0%b8%a3%e0%b9%8c%e0%b8%9f%e0%b9%80%e0%b8%a7%e0%b8%ad%e0%b8%a3%e0%b9%8c%e0%b9%81%e0%b8%9a%e0%b8%9a-dedicated-server\/\" target=\"_blank\" rel=\"noopener\">\u0e27\u0e34\u0e18\u0e35\u0e2a\u0e23\u0e49\u0e32\u0e07\u0e40\u0e0b\u0e34\u0e23\u0e4c\u0e1f\u0e40\u0e27\u0e2d\u0e23\u0e4c\u0e41\u0e1a\u0e1a Dedicated Server<\/a><\/p>\r\n\r\n<h2 class=\"h-title\">\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e17\u0e35\u0e48\u0e40\u0e01\u0e35\u0e48\u0e22\u0e27\u0e02\u0e49\u0e2d\u0e07<\/h2>\r\n<p class=\"nbox-red\">\u0e40\u0e09\u0e1e\u0e32\u0e30\u0e40\u0e08\u0e49\u0e32\u0e02\u0e2d\u0e07\u0e2b\u0e49\u0e2d\u0e07\u0e2b\u0e23\u0e37\u0e2d\u0e41\u0e2d\u0e14\u0e21\u0e34\u0e19\u0e02\u0e2d\u0e07\u0e40\u0e0b\u0e34\u0e23\u0e4c\u0e1f\u0e40\u0e27\u0e2d\u0e23\u0e4c\u0e19\u0e31\u0e49\u0e19\u0e46\u0e40\u0e17\u0e48\u0e32\u0e19\u0e31\u0e49\u0e19 \u0e08\u0e36\u0e07\u0e08\u0e30\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e0a\u0e49\u0e07\u0e32\u0e19\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e40\u0e2b\u0e25\u0e48\u0e32\u0e19\u0e35\u0e49\u0e44\u0e14\u0e49<\/p>\r\n<p class=\"nbox-green\">\u0e04\u0e38\u0e13\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e0a\u0e49\u0e04\u0e35\u0e22\u0e4c\u0e25\u0e31\u0e14\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e04\u0e31\u0e14\u0e25\u0e2d\u0e01\u0e02\u0e49\u0e2d\u0e04\u0e27\u0e32\u0e21\u0e15\u0e48\u0e32\u0e07\u0e46\u0e44\u0e14\u0e49 \u0e42\u0e14\u0e22\u0e04\u0e25\u0e34\u0e01\u0e17\u0e35\u0e48\u0e02\u0e49\u0e2d\u0e04\u0e27\u0e32\u0e21\u0e17\u0e35\u0e48\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e04\u0e31\u0e14\u0e25\u0e2d\u0e01\u0e41\u0e25\u0e30\u0e01\u0e14\u0e1b\u0e38\u0e48\u0e21 Ctrl + C \u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e04\u0e31\u0e14\u0e25\u0e2d\u0e01\u0e02\u0e49\u0e2d\u0e04\u0e27\u0e32\u0e21 \u0e41\u0e25\u0e30\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e27\u0e32\u0e07\u0e02\u0e49\u0e2d\u0e04\u0e27\u0e32\u0e21\u0e17\u0e35\u0e48\u0e16\u0e39\u0e01\u0e04\u0e31\u0e14\u0e25\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e42\u0e14\u0e22\u0e01\u0e32\u0e23\u0e01\u0e14\u0e1b\u0e38\u0e48\u0e21 Ctrl + V<\/p>\r\n\r\n<table class=\"t-blue\">\r\n<tbody>\r\n<tr>\r\n<th class=\"sub-title-dark\" width=\"250px\">\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07<\/th>\r\n<th class=\"sub-title-dark\">\u0e23\u0e32\u0e22\u0e25\u0e30\u0e40\u0e2d\u0e35\u0e22\u0e14<\/th>\r\n<th class=\"sub-title-dark\">\u0e15\u0e31\u0e27\u0e2d\u0e22\u0e48\u0e32\u0e07\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07<\/th>\r\n<\/tr>\r\n<tr>\r\n<td>cheat giveitemnum <span style=\"color: #f9ff03;\">[\u0e44\u0e2d\u0e14\u0e35\u0e02\u0e2d\u0e07\u0e44\u0e2d\u0e40\u0e17\u0e21]<\/span> <span style=\"color: #f9ff03;\">[\u0e08\u0e33\u0e19\u0e27\u0e19]<\/span> <span style=\"color: #f9ff03;\">[\u0e04\u0e38\u0e13\u0e20\u0e32\u0e1e]<\/span> <span style=\"color: #f9ff03;\">[\u0e40\u0e1b\u0e47\u0e19\u0e1e\u0e34\u0e21\u0e1e\u0e4c\u0e40\u0e02\u0e35\u0e22\u0e27\u0e2b\u0e23\u0e37\u0e2d\u0e44\u0e21\u0e48]<\/span><\/td>\r\n<td>\u0e40\u0e2a\u0e01\u0e44\u0e2d\u0e40\u0e17\u0e21\u0e42\u0e14\u0e22\u0e43\u0e0a\u0e49\u0e44\u0e2d\u0e14\u0e35\u0e02\u0e2d\u0e07\u0e44\u0e2d\u0e40\u0e17\u0e21<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat giveitemnum 0 1 0 false\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>cheat giveitemnumtoplayer <span style=\"color: #f9ff03;\">[SteamID \u0e02\u0e2d\u0e07\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19]<\/span> <span style=\"color: #f9ff03;\">[\u0e44\u0e2d\u0e14\u0e35\u0e02\u0e2d\u0e07\u0e44\u0e2d\u0e40\u0e17\u0e21]<\/span> <span style=\"color: #f9ff03;\">[\u0e08\u0e33\u0e19\u0e27\u0e19]<\/span> <span style=\"color: #f9ff03;\">[\u0e04\u0e38\u0e13\u0e20\u0e32\u0e1e]<\/span> <span style=\"color: #f9ff03;\">[\u0e40\u0e1b\u0e47\u0e19\u0e1e\u0e34\u0e21\u0e1e\u0e4c\u0e40\u0e02\u0e35\u0e22\u0e27\u0e2b\u0e23\u0e37\u0e2d\u0e44\u0e21\u0e48]<\/span><\/td>\r\n<td>\u0e40\u0e2a\u0e01\u0e44\u0e2d\u0e40\u0e17\u0e21\u0e43\u0e2b\u0e49\u0e01\u0e31\u0e1a\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19\u0e2d\u0e37\u0e48\u0e19\u0e42\u0e14\u0e22\u0e43\u0e0a\u0e49\u0e44\u0e2d\u0e14\u0e35\u0e02\u0e2d\u0e07\u0e44\u0e2d\u0e40\u0e17\u0e21<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat giveitemnumtoplayer 399414114 0 1 0 false\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>cheat giveitem <span style=\"color: #f9ff03;\">[\u0e0a\u0e37\u0e48\u0e2d Blueprint \u0e02\u0e2d\u0e07\u0e44\u0e2d\u0e40\u0e17\u0e21]<\/span> <span style=\"color: #f9ff03;\">[\u0e08\u0e33\u0e19\u0e27\u0e19]<\/span> <span style=\"color: #f9ff03;\">[\u0e04\u0e38\u0e13\u0e20\u0e32\u0e1e]<\/span> <span style=\"color: #f9ff03;\">[\u0e40\u0e1b\u0e47\u0e19\u0e1e\u0e34\u0e21\u0e1e\u0e4c\u0e40\u0e02\u0e35\u0e22\u0e27\u0e2b\u0e23\u0e37\u0e2d\u0e44\u0e21\u0e48]<\/span><\/td>\r\n<td>\u0e40\u0e2a\u0e01\u0e44\u0e2d\u0e40\u0e17\u0e21\u0e42\u0e14\u0e22\u0e43\u0e0a\u0e49\u0e0a\u0e37\u0e48\u0e2d Blueprint \u0e02\u0e2d\u0e07\u0e44\u0e2d\u0e40\u0e17\u0e21<\/td>\r\n<td><input type=\"text\" value=\"cheat giveitem &quot;Blueprint'\/Game\/Moonlight\/CoreBlueprints\/Items\/Consumable\/Canned\/MLItemConsumable_CannedMeat.MLItemConsumable_CannedMeat&quot; 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>cheat giveitemtoplayer <span style=\"color: #f9ff03;\">[SteamID \u0e02\u0e2d\u0e07\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19]<\/span> <span style=\"color: #f9ff03;\">[\u0e0a\u0e37\u0e48\u0e2d Blueprint \u0e02\u0e2d\u0e07\u0e44\u0e2d\u0e40\u0e17\u0e21]<\/span> <span style=\"color: #f9ff03;\">[\u0e08\u0e33\u0e19\u0e27\u0e19]<\/span> <span style=\"color: #f9ff03;\">[\u0e04\u0e38\u0e13\u0e20\u0e32\u0e1e]<\/span> <span style=\"color: #f9ff03;\">[\u0e40\u0e1b\u0e47\u0e19\u0e1e\u0e34\u0e21\u0e1e\u0e4c\u0e40\u0e02\u0e35\u0e22\u0e27\u0e2b\u0e23\u0e37\u0e2d\u0e44\u0e21\u0e48]<\/span><\/td>\r\n<td>\u0e40\u0e2a\u0e01\u0e44\u0e2d\u0e40\u0e17\u0e21\u0e43\u0e2b\u0e49\u0e01\u0e31\u0e1a\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19\u0e2d\u0e37\u0e48\u0e19\u0e42\u0e14\u0e22\u0e43\u0e0a\u0e49\u0e0a\u0e37\u0e48\u0e2d Blueprint \u0e02\u0e2d\u0e07\u0e44\u0e2d\u0e40\u0e17\u0e21<\/td>\r\n<td><input type=\"text\" value=\"cheat giveitemtoplayer 399414114 &quot;Blueprint'\/Game\/Moonlight\/CoreBlueprints\/Items\/Consumable\/Canned\/MLItemConsumable_CannedMeat.MLItemConsumable_CannedMeat&quot; 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>cheat gfi <span style=\"color: #f9ff03;\">[\u0e0a\u0e37\u0e48\u0e2d\u0e02\u0e2d\u0e07\u0e44\u0e2d\u0e40\u0e17\u0e21]<\/span> <span style=\"color: #f9ff03;\">[\u0e08\u0e33\u0e19\u0e27\u0e19]<\/span> <span style=\"color: #f9ff03;\">[\u0e04\u0e38\u0e13\u0e20\u0e32\u0e1e]<\/span> <span style=\"color: #f9ff03;\">[\u0e40\u0e1b\u0e47\u0e19\u0e1e\u0e34\u0e21\u0e1e\u0e4c\u0e40\u0e02\u0e35\u0e22\u0e27\u0e2b\u0e23\u0e37\u0e2d\u0e44\u0e21\u0e48]<\/span><\/td>\r\n<td>\u0e40\u0e2a\u0e01\u0e44\u0e2d\u0e40\u0e17\u0e21\u0e42\u0e14\u0e22\u0e43\u0e0a\u0e49\u0e0a\u0e37\u0e48\u0e2d\u0e02\u0e2d\u0e07\u0e44\u0e2d\u0e40\u0e17\u0e21<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WeaponRifle 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\n\r\n<h2 class=\"h-title\">\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e40\u0e2a\u0e01\u0e44\u0e2d\u0e40\u0e17\u0e21\u0e42\u0e14\u0e22\u0e43\u0e0a\u0e49\u0e44\u0e2d\u0e14\u0e35\u0e02\u0e2d\u0e07\u0e44\u0e2d\u0e40\u0e17\u0e21<\/h2>\r\n<p class=\"nbox-red\">\u0e40\u0e09\u0e1e\u0e32\u0e30\u0e40\u0e08\u0e49\u0e32\u0e02\u0e2d\u0e07\u0e2b\u0e49\u0e2d\u0e07\u0e2b\u0e23\u0e37\u0e2d\u0e41\u0e2d\u0e14\u0e21\u0e34\u0e19\u0e02\u0e2d\u0e07\u0e40\u0e0b\u0e34\u0e23\u0e4c\u0e1f\u0e40\u0e27\u0e2d\u0e23\u0e4c\u0e19\u0e31\u0e49\u0e19\u0e46\u0e40\u0e17\u0e48\u0e32\u0e19\u0e31\u0e49\u0e19 \u0e08\u0e36\u0e07\u0e08\u0e30\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e0a\u0e49\u0e07\u0e32\u0e19\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e40\u0e2b\u0e25\u0e48\u0e32\u0e19\u0e35\u0e49\u0e44\u0e14\u0e49<\/p>\r\n<p class=\"nbox-green\">\u0e04\u0e38\u0e13\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e0a\u0e49\u0e04\u0e35\u0e22\u0e4c\u0e25\u0e31\u0e14\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e04\u0e31\u0e14\u0e25\u0e2d\u0e01\u0e02\u0e49\u0e2d\u0e04\u0e27\u0e32\u0e21\u0e15\u0e48\u0e32\u0e07\u0e46\u0e44\u0e14\u0e49 \u0e42\u0e14\u0e22\u0e04\u0e25\u0e34\u0e01\u0e17\u0e35\u0e48\u0e02\u0e49\u0e2d\u0e04\u0e27\u0e32\u0e21\u0e17\u0e35\u0e48\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e04\u0e31\u0e14\u0e25\u0e2d\u0e01\u0e41\u0e25\u0e30\u0e01\u0e14\u0e1b\u0e38\u0e48\u0e21 Ctrl + C \u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e04\u0e31\u0e14\u0e25\u0e2d\u0e01\u0e02\u0e49\u0e2d\u0e04\u0e27\u0e32\u0e21 \u0e41\u0e25\u0e30\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e27\u0e32\u0e07\u0e02\u0e49\u0e2d\u0e04\u0e27\u0e32\u0e21\u0e17\u0e35\u0e48\u0e16\u0e39\u0e01\u0e04\u0e31\u0e14\u0e25\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e42\u0e14\u0e22\u0e01\u0e32\u0e23\u0e01\u0e14\u0e1b\u0e38\u0e48\u0e21 Ctrl + V<\/p>\r\n<p class=\"nbox-blue\">\u0e04\u0e38\u0e13\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e04\u0e49\u0e19\u0e2b\u0e32\u0e44\u0e2d\u0e40\u0e17\u0e21\u0e08\u0e32\u0e01\u0e0a\u0e48\u0e2d\u0e07\u0e14\u0e49\u0e32\u0e19\u0e25\u0e48\u0e32\u0e07\u0e19\u0e35\u0e49\u0e44\u0e14\u0e49\u0e40\u0e25\u0e22<\/p>\r\n\r\n<input type=\"text\" id=\"searchInput\" onkeyup=\"tableSearch(0)\" placeholder=\"\u0e1e\u0e34\u0e21\u0e1e\u0e4c\u0e0a\u0e37\u0e48\u0e2d\u0e44\u0e2d\u0e40\u0e17\u0e21\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e04\u0e49\u0e19\u0e2b\u0e32...\">\r\n<table class=\"t-blue\" id=\"searchTable\">\r\n<tbody>\r\n<tr>\r\n<th class=\"sub-title-dark\" width=\"210px\">\u0e0a\u0e37\u0e48\u0e2d\u0e44\u0e2d\u0e40\u0e17\u0e21<\/th>\r\n<th class=\"sub-title-dark\" width=\"50px\">\u0e44\u0e2d\u0e14\u0e35<\/th>\r\n<th class=\"sub-title-dark\">\u0e15\u0e31\u0e27\u0e2d\u0e22\u0e48\u0e32\u0e07\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07<\/th>\r\n<\/tr>\r\n<tr>\r\n<td>Air Conditioner<\/td>\r\n<td>188<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AirConditioner 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>ATV Vehicle<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi PrimalItemVHBuggy 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Bee Hive<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi BeeHive 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Beer Barrel<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi BeerBarrel 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Behemoth Gate<\/td>\r\n<td>173<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalGate_Large 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Behemoth Gateway<\/td>\r\n<td>174<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalGateframe_Large 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Behemoth Reinforced Dinosaur Gate<\/td>\r\n<td>382<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneGateLarge 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Behemoth Stone Dinosaur Gateway<\/td>\r\n<td>381<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneGateframe_Large 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Bookshelf<\/td>\r\n<td>309<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Bookshelf 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Bunk Bed<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Bed_Modern 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Campfire<\/td>\r\n<td>39<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi campfire 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Chemistry Bench<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi ChemBench 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Compost Bin<\/td>\r\n<td>127<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi compostBin 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Cooking Pot<\/td>\r\n<td>128<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi cookingPot 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Dinosaur Gate<\/td>\r\n<td>147<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodGate 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Dinosaur Gateway<\/td>\r\n<td>143<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodGateframe 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Dragon Flag<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Flag_Dragon 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Electrical Cable Intersection<\/td>\r\n<td>192<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi PowerCableIntersection 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Electrical Generator<\/td>\r\n<td>189<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi PowerGenerator 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Electrical Outlet<\/td>\r\n<td>190<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi PowerOutlet 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Elevator Track<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi ElevatorTrackBase 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Elevator Large Platform<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi ElevatorPlatformLarge 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Elevator Medium Platform<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi ElevatorPlatfromMedium 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Elevator Small Platform<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi ElevatorPlatformSmall 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Fabricator<\/td>\r\n<td>185<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Fabricator 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Feeding Trough<\/td>\r\n<td>375<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi FeedingTrough 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Giant Metal Hatchframe<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalCeilingWithTrapdoorGiant 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Giant Metal Trapdoor<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalTrapdoorGiant 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Giant Reinforced Trapdoor<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneCeilingDoorGiant 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Giant Stone Hatchframe<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneCeilingWithTrapdoorGiant 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Gorilla Flag<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Flag_Gorilla 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Gravestone<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Furniture_Gravestone 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Greenhouse Ceiling<\/td>\r\n<td>439<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi GreenhouseCeiling 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Greenhouse Door<\/td>\r\n<td>441<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi GreenhouseDoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Greenhouse Doorframe<\/td>\r\n<td>440<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi GreenhouseWallWithDoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Greenhouse Wall<\/td>\r\n<td>438<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi GreenhouseWall 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Greenhouse Window<\/td>\r\n<td>445<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi GreenhouseWindow 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Hide Sleeping Bag<\/td>\r\n<td>41<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi SleepingBag_Hide 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Inclined Electrical Cable<\/td>\r\n<td>191<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi PowerCableIncline 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Industrial Cooker<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi IndustrialCookingPot 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Industrial Forge<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi IndustrialForge 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Industrial Grill<\/td>\r\n<td>360<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Grill 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Industrial Grinder<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Grinder 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Lamppost<\/td>\r\n<td>195<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Lamppost 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Large Crop Plot<\/td>\r\n<td>249<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi PrimalItemStructureropPlot_Large 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Large Storage Box<\/td>\r\n<td>106<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StorageBox_Large 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Medium Crop Plot<\/td>\r\n<td>248<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi PrimalItemStructureropPlot_Medium 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Billboard<\/td>\r\n<td>243<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalSign_Large 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Catwalk<\/td>\r\n<td>167<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalCatwalk 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Ceiling<\/td>\r\n<td>168<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalCeiling 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Dinosaur Gate<\/td>\r\n<td>266<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalGate 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Dinosaur Gateway<\/td>\r\n<td>265<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalGateframe 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Door<\/td>\r\n<td>170<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalDoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Doorframe<\/td>\r\n<td>180<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalWallWithDoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Fence Foundation<\/td>\r\n<td>171<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalFenceFoundation 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Foundation<\/td>\r\n<td>172<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalFloor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Hatchframe<\/td>\r\n<td>169<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalCeilingWithTrapdoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Irrigation Pipe &#8211; Inclined<\/td>\r\n<td>199<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalPipeIncline 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Irrigation Pipe &#8211; Intake<\/td>\r\n<td>200<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalPipeIntake 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Irrigation Pipe &#8211; Intersection<\/td>\r\n<td>201<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalPipeIntersection 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Irrigation Pipe &#8211; Straight<\/td>\r\n<td>202<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalPipeStraight 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Irrigation Pipe &#8211; Tap<\/td>\r\n<td>203<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalPipeTap 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Irrigation Pipe &#8211; Vertical<\/td>\r\n<td>204<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalPipeVertical 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Ladder<\/td>\r\n<td>175<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalLadder 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Pillar<\/td>\r\n<td>176<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalPillar 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Railing<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalRailing 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Ramp<\/td>\r\n<td>177<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalRamp 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Sign<\/td>\r\n<td>218<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalSign 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Spike Wall<\/td>\r\n<td>296<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalSpikeWall 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Staircase<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalStairs 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Trapdoor<\/td>\r\n<td>178<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalTrapdoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Tree Platform<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TreePlatform_Metal 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Wall<\/td>\r\n<td>179<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalWall 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Wall Sign<\/td>\r\n<td>269<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalSign_Wall 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Water Reservoir<\/td>\r\n<td>312<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WaterTankMetal 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Window<\/td>\r\n<td>182<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalWindow 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Windowframe<\/td>\r\n<td>181<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalWallWithWindow 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Mirror<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Mirror 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Mortar and Pestle<\/td>\r\n<td>107<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MortarAndPestle 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Motorboat<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi PrimalItemMotorboat 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Multi-Panel Flag<\/td>\r\n<td>280<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Flag 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Omnidirectional Lamppost<\/td>\r\n<td>359<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi LamppostOmni 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Painting Canvas<\/td>\r\n<td>421<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi PaintingCanvas 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Preserving Bin<\/td>\r\n<td>295<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi PreservingBin 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Refining Forge<\/td>\r\n<td>125<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Forge 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Refrigerator<\/td>\r\n<td>196<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi IceBox 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Reinforced Dinosaur Gate<\/td>\r\n<td>319<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneGate 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Reinforced Trapdoor<\/td>\r\n<td>358<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneTrapdoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Reinforced Window<\/td>\r\n<td>357<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneWindow 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Reinforced Wooden Door<\/td>\r\n<td>317<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneDoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Remote Keypad<\/td>\r\n<td>198<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Keypad 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Rope Ladder<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi RopeLadder 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Simple Bed<\/td>\r\n<td>129<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Bed_Simple 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Single Panel Flag<\/td>\r\n<td>374<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Flag_Single 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Greenhouse Roof<\/td>\r\n<td>444<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi GreenhouseRoof 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Greenhouse Wall Left<\/td>\r\n<td>442<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi GreenhouseWall_Sloped_Left 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Greenhouse Wall Right<\/td>\r\n<td>443<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi GreenhouseWall_Sloped_Right 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Metal Roof<\/td>\r\n<td>403<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalRoof 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Metal Wall Left<\/td>\r\n<td>404<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalWall_Sloped_Left 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Metal Wall Right<\/td>\r\n<td>405<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi MetalWall_Sloped_Right 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Stone Roof<\/td>\r\n<td>400<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneRoof 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Stone Wall Left<\/td>\r\n<td>401<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneWall_Sloped_Left 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Stone Wall Right<\/td>\r\n<td>402<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneWall_Sloped_Right 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Thatch Roof<\/td>\r\n<td>394<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi ThatchRoof 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Thatch Wall Left<\/td>\r\n<td>395<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi ThatchWall_Sloped_Left 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Thatch Wall Right<\/td>\r\n<td>396<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi ThatchWall_Sloped_Right 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Wood Wall Left<\/td>\r\n<td>398<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodWall_Sloped_Left 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Wood Wall Right<\/td>\r\n<td>399<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodWall_Sloped_Right 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Wooden Roof<\/td>\r\n<td>397<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodRoof 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Small Crop Plot<\/td>\r\n<td>130<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi cropPlot_Small 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Smithy<\/td>\r\n<td>126<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AnvilBench 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Spider Flag<\/td>\r\n<td>284<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Flag_Spider 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Standing Torch<\/td>\r\n<td>40<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StandingTorch 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Ceiling<\/td>\r\n<td>315<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneCeiling 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Dinosaur Gateway<\/td>\r\n<td>320<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneGateframe 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Doorframe<\/td>\r\n<td>322<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneWallWithDoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Fence Foundation<\/td>\r\n<td>310<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneFenceFoundation 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Fireplace<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Fireplace 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Foundation<\/td>\r\n<td>318<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneFloor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Hatchframe<\/td>\r\n<td>316<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneCeilingWithTrapdoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Irrigation Pipe &#8211; Inclined<\/td>\r\n<td>112<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StonePipeIncline 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Irrigation Pipe &#8211; Intake<\/td>\r\n<td>110<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StonePipeIntake 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Irrigation Pipe &#8211; Intersection<\/td>\r\n<td>113<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StonePipeIntersection 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Irrigation Pipe &#8211; Straight<\/td>\r\n<td>111<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StonePipeStraight 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Irrigation Pipe &#8211; Tap<\/td>\r\n<td>115<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StonePipeTap 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Irrigation Pipe &#8211; Vertical<\/td>\r\n<td>114<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StonePipeVertical 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Pillar<\/td>\r\n<td>321<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StonePillar 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Railing<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneRailing 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Staircase<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneStairs 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Wall<\/td>\r\n<td>311<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneWall 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Windowframe<\/td>\r\n<td>323<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StoneWallWithWindow 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Storage Box<\/td>\r\n<td>105<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StorageBox_Small 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Straight Electrical Cable<\/td>\r\n<td>193<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi PowerCableStraight 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Behemoth Gate<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekGate_Large 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Behemoth Gate Frame<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekGateframe_Large 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Catwalk<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekCatwalk 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Ceiling<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekCeiling 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Hatchframe<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekCeilingWithTrapdoor 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Cloning Chamber<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekCloningChamber 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Door<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekDoor 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Doorframe<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekWallwithdoor 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Fence Foundation<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekFenceFoundation 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Floor<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekFloor 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Forcefield<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekShield 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Gate<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekGate 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Gate Frame<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekGateframe 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Generator<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekGenerator 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Ladder<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekLadder 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Light<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekLight 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Pillar<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekPillar 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Railing<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekRailing 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Replicator<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekReplicator 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Roof<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekRoof 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Stairs<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekStairs 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Teleporter<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekTeleporter 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Transmitter<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekTransmitter 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Trapdoor<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekTrapdoor 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Trough<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekTrough 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Wall<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekWall 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Wall Sloped Left<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekWall_Sloped_Left 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Wall Sloped Right<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekWall_Sloped_Right 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Wall With Window<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekWallWithWindow 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Window<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekWindow 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>TekRamp<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekRamp 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Thatch Ceiling<\/td>\r\n<td>79<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi ThatchCeiling 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Thatch Door<\/td>\r\n<td>80<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi ThatchDoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Thatch Doorframe<\/td>\r\n<td>83<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi ThatchWallWithDoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Thatch Foundation<\/td>\r\n<td>81<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi ThatchFloor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Thatch Wall<\/td>\r\n<td>82<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi ThatchWall 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Toilet<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Toilet 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Training Dummy<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TrainingDummy 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tree Sap Tap<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TreeTap 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Trophy Base (Artifact Pedastal)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TrophyBase 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Trophy Wall-Mount<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TrophyWall 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Vacuum Compartment<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi UnderwaterBase 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Vacuum Compartment Moonpool<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi UnderwaterBase_Moonpool 1 0 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Vault<\/td>\r\n<td>306<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StorageBox_Huge 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Vertical Electrical Cable<\/td>\r\n<td>194<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi PowerCableVertical 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wall Torch<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WallTorch 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>War Map<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WarMap 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wardrums<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Wardrums 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Water Reservoir<\/td>\r\n<td>186<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WaterTank 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Bench<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Furniture_WoodBench 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Billboard<\/td>\r\n<td>221<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodSign_Large 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Cage<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodCage 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Catwalk<\/td>\r\n<td>84<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodCatwalk 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Ceiling<\/td>\r\n<td>85<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodCeiling 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Chair<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Furniture_WoodChair 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Door<\/td>\r\n<td>87<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodDoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Doorframe<\/td>\r\n<td>94<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodWallWithDoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Fence Foundation<\/td>\r\n<td>136<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodFenceFoundation 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Foundation<\/td>\r\n<td>88<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodFloor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Hatchframe<\/td>\r\n<td>86<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodCeilingWithTrapdoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Ladder<\/td>\r\n<td>89<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodLadder 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Pillar<\/td>\r\n<td>90<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodPillar 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Raft<\/td>\r\n<td>414<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi PrimalItemRaft 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Railing<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodRailing 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Ramp<\/td>\r\n<td>91<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodRamp 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Sign<\/td>\r\n<td>97<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodSign 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Spike Wall<\/td>\r\n<td>307<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodSpikeWall 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Staircase<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodStairs 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Table<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Furniture_WoodTable 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Trapdoor<\/td>\r\n<td>92<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodTrapdoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Tree Platform<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TreePlatform_Wood 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Wall<\/td>\r\n<td>93<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodWall 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Wall Sign<\/td>\r\n<td>264<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodSign_Wall 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Window<\/td>\r\n<td>96<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodWindow 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wooden Windowframe<\/td>\r\n<td>95<\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodWallWithWindow 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Ceiling\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeCeiling 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Giant Adobe Trapdoor\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeCeilingDoorGiant 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Giant Adobe Hatchframe\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeCeilingWithDoorWay_Giant 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Hatchframe\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeCeilingWithTrapdoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Door\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeDoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Fence Foundation\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeFenceFoundation 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Foundation\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeFloor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Dinosaur Gateway\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeFrameGate 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Dinosaur Gate\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeGateDoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Behemoth Dinosaur Gate(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeGateDoor_Large 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Behemoth Dinosaur Gateway\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeGateframe_Large 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Ladder\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeLader 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Pillar\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobePillar 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Railing\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeRailing 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Ramp\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeRamp 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Sloped Adobe Roof\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeRoof 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Staircase\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeStaircase 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Trapdoor\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeTrapdoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Wall\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeWall 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Sloped Wall Left\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeWall_Sloped_Left 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Sloped Wall Right\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeWall_Sloped_Right 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Doorframe\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeWallWithDoor 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Windowframe\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeWallWithWindow 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Adobe Window\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi AdobeWindow 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Manticore Flag\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Flag_Manticore 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Mirror\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Mirror 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Oil Pump\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi oilPump 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tent\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Tent 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Vessel\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Vessel 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Water Well\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WaterWell 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Wind Turbine\u00a0(Scorched Earth)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WindTurbine 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Stone Cliff Platform\u00a0(Aberration)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Stone_CliffPlatform 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Metal Cliff Platform\u00a0(Aberration)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Metal_CliffPlatform 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Portable Rope Ladder\u00a0(Aberration)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi PortableLadder 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Power Node\u00a0(Aberration)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi PowerNode 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Primitive Elevator Track(Aberration)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodElevatorTrack 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Primitive Elevator Platform (Large)(Aberration)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodElevatorPlatform_Large 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Primitive Elevator Platform (Medium)\u00a0(Aberration)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodElevatorPlatform_Medium 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Primitive Elevator Platform (Small)(Aberration)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodElevatorPlatform_Small 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Primitive Elevator Top Switch(Aberration)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi WoodElevatorTopSwitch 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Sleeping Pod (Tek Bed)(Aberration)\r\n(Thanks Southtovvn)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi bed_tek 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Rug\u00a0(Aberration)\r\n(Thanks Nikolai)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi rug 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Cryofridge\u00a0(Extinction)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi CryoFridge 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Cryopod\u00a0(Extinction)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi<\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Large Taxidermy Base\u00a0(Extinction)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TaxidermyBase_Large 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Medium Taxidermy Base(Extinction)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TaxidermyBase_Medium 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Small Taxidermy Base\u00a0(Extinction)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TaxidermyBase_Small 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Taxidermy Base\u00a0(Extinction)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TaxidermyBase 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Balloon Storage Box\u00a0(Extinction)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi StorageBox_Balloon 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>Tek Bridge\u00a0(Extinction)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi TekBridge 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>King Titan Flag\u00a0(Extinction)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Flag_KingKaiju 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<tr>\r\n<td>King Titan Mecha Flag\u00a0(Extinction)<\/td>\r\n<td><\/td>\r\n<td><input onClick=\"this.setSelectionRange(0, this.value.length)\" value=\"cheat gfi Flag_KingKaijuMecha 1 1 0\" \/><\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table><script async src=\"https:\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-4413949658123023\"\n     crossorigin=\"anonymous\"><\/script>\n<ins class=\"adsbygoogle\"\n     style=\"display:block\"\n     data-ad-format=\"autorelaxed\"\n     data-ad-client=\"ca-pub-4413949658123023\"\n     data-ad-slot=\"2872549388\"><\/ins>\n<script>\n     (adsbygoogle = window.adsbygoogle || []).push({});\n<\/script>","protected":false},"excerpt":{"rendered":"<p>\u0e1a\u0e17\u0e04\u0e27\u0e32\u0e21\u0e19\u0e35\u0e49\u0e40\u0e1b\u0e47\u0e19\u0e1a\u0e17\u0e04\u0e27\u0e32\u0e21\u0e17\u0e35\u0e48\u0e23\u0e27\u0e1a\u0e23\u0e27\u0e21\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e40\u0e2a\u0e01\u0e44\u0e2d\u0e40\u0e17\u0e21\u0e17\u0e31\u0e49\u0e07\u0e2b\u0e21\u0e14\u0e43\u0e19\u0e40\u0e01\u0e21 ARK: Survival Evolved \u0e0b\u0e36\u0e48\u0e07\u0e40\u0e1b\u0e47\u0e19\u0e2a\u0e48\u0e27\u0e19\u0e2b\u0e19\u0e36\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e1a\u0e17\u0e04\u0e27\u0e32\u0e21 \u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e41\u0e2d\u0e14\u0e21\u0e34\u0e19\u0e41\u0e25\u0e30\u0e2a\u0e39\u0e15\u0e23\u0e42\u0e01\u0e07\u0e40\u0e01\u0e21 \u0e0b\u0e36\u0e48\u0e07\u0e04\u0e19\u0e17\u0e35\u0e48\u0e2a\u0e19\u0e43\u0e08\u0e43\u0e19\u0e23\u0e32\u0e22\u0e25\u0e30\u0e40\u0e2d\u0e35\u0e22\u0e14\u0e01\u0e32\u0e23\u0e43\u0e0a\u0e49\u0e07\u0e32\u0e19\u0e40\u0e1e\u0e34\u0e48\u0e21\u0e40\u0e15\u0e34\u0e21\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e28\u0e36\u0e01\u0e29\u0e32\u0e44\u0e14\u0e49\u0e08\u0e32\u0e01\u0e1a\u0e17\u0e04\u0e27\u0e32\u0e21\u0e02\u0e49\u0e32\u0e07\u0e15\u0e49\u0e19\u0e19\u0e35\u0e49 \u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e41\u0e2d\u0e14\u0e21\u0e34\u0e19\u0e2b\u0e23\u0e37\u0e2d\u0e2a\u0e39\u0e15\u0e23\u0e42\u0e01\u0e07\u0e40\u0e01\u0e21\u0e19\u0e35\u0e49\u0e40\u0e1b\u0e47\u0e19\u0e1f\u0e31\u0e07\u0e01\u0e4c\u0e0a\u0e31\u0e48\u0e19\u0e17\u0e35\u0e48\u0e21\u0e35\u0e2d\u0e22\u0e39\u0e48\u0e20\u0e32\u0e22\u0e43\u0e19\u0e40\u0e01\u0e21\u0e2d\u0e22\u0e39\u0e48\u0e41\u0e25\u0e49\u0e27 \u0e14\u0e31\u0e07\u0e19\u0e31\u0e49\u0e19\u0e40\u0e23\u0e32\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e0a\u0e49\u0e07\u0e32\u0e19\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e40\u0e2b\u0e25\u0e48\u0e32\u0e19\u0e35\u0e49\u0e44\u0e14\u0e49\u0e42\u0e14\u0e22\u0e17\u0e35\u0e48\u0e44\u0e21\u0e48\u0e21\u0e35\u0e1c\u0e25\u0e40\u0e2a\u0e35\u0e22\u0e43\u0e14\u0e46\u0e15\u0e48\u0e2d\u0e44\u0e2d\u0e14\u0e35\u0e40\u0e01\u0e21\u0e02\u0e2d\u0e07\u0e40\u0e23\u0e32 \u0e27\u0e34\u0e18\u0e35\u0e43\u0e0a\u0e49\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e41\u0e2d\u0e14\u0e21\u0e34\u0e19\u0e41\u0e25\u0e30\u0e2a\u0e39\u0e15\u0e23\u0e42\u0e01\u0e07\u0e40\u0e01\u0e21 \u0e2a\u0e33\u0e2b\u0e23\u0e31\u0e1a\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19\u0e17\u0e35\u0e48\u0e21\u0e35\u0e2a\u0e16\u0e32\u0e19\u0e30\u0e41\u0e2d\u0e14\u0e21\u0e34\u0e19\u0e1a\u0e19\u0e40\u0e0b\u0e34\u0e23\u0e4c\u0e1f\u0e40\u0e27\u0e2d\u0e23\u0e4c\u0e08\u0e30\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e43\u0e0a\u0e49\u0e04\u0e33\u0e2a\u0e31\u0e48\u0e07\u0e40\u0e2b\u0e25\u0e48\u0e32\u0e19\u0e35\u0e49\u0e44\u0e14\u0e49 \u0e42\u0e14\u0e22\u0e01\u0e14\u0e1b\u0e38\u0e48\u0e21 Tab \u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e40\u0e1b\u0e34\u0e14\u0e2b\u0e19\u0e49\u0e32\u0e15\u0e48\u0e32\u0e07 Console&#8230;<\/p>\n","protected":false},"author":1,"featured_media":20559,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false},"categories":[2191],"tags":[],"acf":[],"aioseo_notices":[],"jetpack_featured_media_url":"https:\/\/thaigameguide.com\/old\/wp-content\/uploads\/2018\/05\/ARK-Survival-Evolved.jpg","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p5KORD-5TI","_links":{"self":[{"href":"https:\/\/thaigameguide.com\/old\/wp-json\/wp\/v2\/posts\/22674"}],"collection":[{"href":"https:\/\/thaigameguide.com\/old\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/thaigameguide.com\/old\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/thaigameguide.com\/old\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/thaigameguide.com\/old\/wp-json\/wp\/v2\/comments?post=22674"}],"version-history":[{"count":2,"href":"https:\/\/thaigameguide.com\/old\/wp-json\/wp\/v2\/posts\/22674\/revisions"}],"predecessor-version":[{"id":22686,"href":"https:\/\/thaigameguide.com\/old\/wp-json\/wp\/v2\/posts\/22674\/revisions\/22686"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/thaigameguide.com\/old\/wp-json\/wp\/v2\/media\/20559"}],"wp:attachment":[{"href":"https:\/\/thaigameguide.com\/old\/wp-json\/wp\/v2\/media?parent=22674"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/thaigameguide.com\/old\/wp-json\/wp\/v2\/categories?post=22674"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/thaigameguide.com\/old\/wp-json\/wp\/v2\/tags?post=22674"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}