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{"id":4280,"date":"2023-09-21T15:23:54","date_gmt":"2023-09-21T15:23:54","guid":{"rendered":"https:\/\/thaigameguide.com\/wiki\/?post_type=snowbreak-cz&#038;p=4280"},"modified":"2023-09-21T15:39:44","modified_gmt":"2023-09-21T15:39:44","slug":"haru-absconditus","status":"publish","type":"snowbreak-cz","link":"https:\/\/thaigameguide.com\/wiki\/en\/snowbreak-cz\/haru-absconditus\/","title":{"rendered":"Haru &#8211; Absconditus"},"content":{"rendered":"<div class=\"gameinfo-box\">\r\n<div class=\"list-style\">\r\n<div class=\"read-single\">\r\n<div class=\"character-image\" style=\"background:;\">\r\n<img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"500\" src=\"https:\/\/thaigameguide.com\/wiki\/wp-content\/uploads\/2023\/09\/Haru-Absconditus.jpg\" class=\"aligncenter wp-post-image\" alt=\"\">\r\n<\/div>\r\n        <div class=\"read-details col-2-65 float-l pad\">\r\n            <div class=\"entry-meta\">\r\n                    <div class=\"post-description\">\r\n                    <p class=\"description-box\">Haru &#8211; Absconditus is the 5\u2605 Character or Operative in Snowbreak: Containment Zone. Learn more about Haru &#8211; Absconditus&#39;s status and skiils. Is Haru &#8211; Absconditus the best character in Snowbreak: Containment Zone? Which is the best build for Haru &#8211; Absconditus?<\/p>\r\n                    <\/div>\r\n             <\/div>\r\n    <\/div>\r\n    <\/div>\r\n<\/div>\r\n<\/div><h2 class=\"h-title2\">Haru &#8211; Absconditus Character Information<\/h2>\r\n\r\n<div><script async src=\"https:\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-4413949658123023\"\r\n     crossorigin=\"anonymous\"><\/script>\r\n<!-- TGG Under title -->\r\n<ins class=\"adsbygoogle\"\r\n     style=\"display:block\"\r\n     data-ad-client=\"ca-pub-4413949658123023\"\r\n     data-ad-slot=\"2192289504\"\r\n     data-ad-format=\"horizontal\"\r\n     data-full-width-responsive=\"true\"><\/ins>\r\n<script>\r\n     (adsbygoogle = window.adsbygoogle || []).push({});\r\n<\/script><\/div>\r\n\r\n<p class=\"nbox-blue\">The tactical gear known as \"Absconditus\" was collaboratively developed by the military and Yggdrasil, providing huge improvements to close-combat performance in practical combat scenarios. The blade is constructed of a new type of invincible alloy that is capable of slicing through any metal.<\/p>\r\n\r\n<table class=\"table1\">\r\n<tbody>\r\n<tr>\r\n<td class=\"front\" width=\"35%\">Character Title<\/td>\r\n<td>Absconditus<\/td>\r\n<\/tr>\r\n<tr>\r\n<td class=\"front\">Character Name<\/td>\r\n<td><div class=\"box-inline\"><a href=\"https:\/\/thaigameguide.com\/wiki\/en\/snowbreak_containment_zone\/naruse-haru\/\">Naruse Haru<\/a><\/div><\/td>\r\n<\/tr>\r\n<tr>\r\n<td class=\"front\">Rank in Tier List<\/td>\r\n<td><a href=\"https:\/\/thaigameguide.com\/wiki\/en\/snowbreak_containment_zone\/s-rank\/\">S Rank<\/a> <\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\n\r\n<table class=\"table1 textcenter\">\r\n<tbody>\r\n<tr>\r\n<td class=\"front\">Base Rarity<\/td>\r\n<td class=\"front\">Weapon Type<\/td>\r\n<td class=\"front\">Damage Type<\/td>\r\n<\/tr>\r\n<tr>\r\n<td><div class=\"box-inline\"><a href=\"https:\/\/thaigameguide.com\/wiki\/en\/snowbreak_containment_zone\/5%e2%98%85-character\/\">5\u2605 Character<\/a><\/div><\/td>\r\n<td><div class=\"box-inline\"><a href=\"https:\/\/thaigameguide.com\/wiki\/en\/snowbreak_containment_zone\/pistol\/\"><img decoding=\"async\" src=\"https:\/\/thaigameguide.com\/images\/aether-gazer\/pistol.png\" width=\"40px\"><br\/>Pistol<\/a><\/div><\/td>\r\n<td><div class=\"box-inline\"><a href=\"https:\/\/thaigameguide.com\/wiki\/en\/snowbreak_containment_zone\/kinetic\/\">Kinetic<\/a><\/div><\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\n\r\n<div class=\"nbox-tablecontent\"><h3>How do we rate this character?<\/h3>\r\n<ol>\r\n<li><a href=\"https:\/\/thaigameguide.com\/wiki\/en\/snowbreak-cz\/how-do-we-rate-characters-in-snowbreak-containment-zone\/\" target=\"_blank\" rel=\"noopener\">How do we rate characters<\/a><\/li>\r\n<\/ol>\r\n<\/div><h2 class=\"h-title2\">Haru &#8211; Absconditus - Status<\/h2>\r\n\r\n<table class=\"table1 textcenter\">\r\n<tbody>\r\n<tr><td colspan=\"3\" class=\"note\">Status Attributes * Number in parentheses are the values with max rarity and all abilities released<\/td><\/tr>\r\n<tr>\r\n<td class=\"front\">Health<\/td>\r\n<td class=\"front\">ATK<\/td>\r\n<td class=\"front\">DEF<\/td>\r\n<\/tr>\r\n<tr>\r\n<td><\/td>\r\n<td><\/td>\r\n<td><\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table><div><script async src=\"https:\/\/pagead2.googlesyndication.com\/pagead\/js\/adsbygoogle.js?client=ca-pub-4413949658123023\"\r\n     crossorigin=\"anonymous\"><\/script>\r\n<ins class=\"adsbygoogle\"\r\n     style=\"display:block; text-align:center;\"\r\n     data-ad-layout=\"in-article\"\r\n     data-ad-format=\"fluid\"\r\n     data-ad-client=\"ca-pub-4413949658123023\"\r\n     data-ad-slot=\"6927317181\"><\/ins>\r\n<script>\r\n     (adsbygoogle = window.adsbygoogle || []).push({});\r\n<\/script><\/div><h2 class=\"h-title2\">Haru &#8211; Absconditus - Skill<\/h2>\r\n\r\n<table class=\"table1\">\r\n<tbody>\r\n<tr>\r\n<th class=\"title-table-purple\">Standard Skill - Compensatory Justice<\/th>\r\n<\/tr>\r\n<tr>\r\n<td>Haru attacks with 3 Faithful Slices in front, each causing 1 hit of Kinetic DMG to up to 5 enemy targets in its path. <br \/>\r\nFaithful Slices can pass through obstacles in their way.<br \/>\r\nPassive: After Haru strikes a target, Standard Skill cooldown decreases by 2 sec and 2 S-Energy is restored.<br \/>\r\n<br \/>\r\nFaithful Slice DMG per Hit: 37% of Haru's ATK +9<br \/>\r\n\r\n<p class=\"nbox-white\"><span class=\"text-blue4\">Neural Standard Skill 1<\/span> When equipped with a Kinetic weapon, Compensatory Justice Final DMG increases by 20%. After hitting a target, the target's Movement SPD decreases by 20% for 3 sec.<\/p>\r\n<p class=\"nbox-white\"><span class=\"text-blue4\">Neural Standard Skill 2<\/span> After defeating a target, restores 1 stack(s) of Charge and Compensatory Justice will not consume S-Energy for the next 3 sec.<\/p>\r\n<\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\n\r\n<table class=\"table1\">\r\n<tbody>\r\n<tr>\r\n<th class=\"title-table-green\">Support Skill - Swift Execution<\/th>\r\n<\/tr>\r\n<tr>\r\n<td>Haru hits targets with Evidentiary Slash 3 times, dealing Kinetic DMG, then attacks with 1 Executionary Slash, dealing Kinetic DMG.<br \/>\r\n<br \/>\r\nEvidentiary Slash DMG per Time: 50% of ATK <br \/>\r\nExecutionary Slash DMG: 215% of ATK +68<br \/>\r\n\r\n<p class=\"nbox-white\"><span class=\"text-blue4\">Neural Support Skill 1<\/span> Decreases Swift Execution cooldown by 1 sec for each target hit by Executionary Slash.<\/p>\r\n<p class=\"nbox-white\"><span class=\"text-blue4\">Neural Support Skill 2<\/span> When Executionary Slash hits a target, applies Stun for 3 sec<\/p><\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\n\r\n<table class=\"table1\">\r\n<tbody>\r\n<tr>\r\n<th class=\"title-table-teal\">Ultimate Skill - Triumphant Body, Victorious Blade<\/th>\r\n<\/tr>\r\n<tr>\r\n<td>Haru violently slashes at enemy targets in a wide area in front of her, dealing Kinetic DMG. Haru immediately gains 50 Victory Point(s) and enters the Body as Blade state. Shooting does not restore U-Energy while in this state.<br \/>\r\n1 Victory Point is consumed per second in the Body as Blade state. Compensatory Justice cooldown is greatly reduced, it no longer consumes S-Energy when used, and it creates 1 additional Faithful Slice. However, each time Compensatory Justice is used, it will consume an additional 2 Victory Point(s). <br \/>\r\nIn the Body as Blade state, Compensatory Justice is regarded as a Standard Skill instead of an Ultimate Skill. In the Body as Blade state, use the Ultimate Skill again to trigger Final Blow, consuming 15 additional Victory Points and dealing Kinetic DMG to targets in a wide area in front of Haru. When Victory Points fall below 15, Haru can also trigger Final Blow, but after it is used, Haru will exit the Body as Blade state.<br \/>\r\nThe cooldown for the Ultimate Skill starts upon exiting the Body as Blade state.<br \/>\r\n<br \/>\r\nSlash DMG: 200% of ATK<br \/>\r\nFinal Blow DMG: 360% of ATK +105<br \/>\r\n\r\n<p class=\"nbox-white\"><span class=\"text-blue4\">Neural Ultimate Skill 1<\/span>  Returns 1 Victory Point(s) each time Final Blow hits a target. Each time Final Blow is used returns a max of 5 Victory Point(s).<\/p>\r\n<p class=\"nbox-white\"><span class=\"text-blue4\">Neural Ultimate Skill 2<\/span> After using Compensatory Justice in the Body as Blade state, gain 1 stack of Triumphant Desire. The next time Compensatory Justice is used, there will be a 5%\/10%\/20%\/ 40%\/80% chance according to the number of Triumphant Desire stacks that the next Final Blow will not consume Victory Points and will clear all Triumphant Desire stacks.<\/p><\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\n\r\n<table class=\"table1\">\r\n<tbody>\r\n<tr>\r\n<th class=\"title-table-blue\">Phase 1 of Manifestation - Battleground Dominance<\/th>\r\n<\/tr>\r\n<tr>\r\n<td>Haru can use Triumphant Body, Victorious Blade without consuming U-Energy every 600 sec.<\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\n\r\n<table class=\"table1\">\r\n<tbody>\r\n<tr>\r\n<tr>\r\n<th class=\"title-table-blue\">Phase 2 of Manifestation - Frenzied Rage<\/th>\r\n<\/tr>\r\n<tr>\r\n<td>Increases ATK by 5% for 5 sec when Haru uses a skill. Max 5 stacks. Repeated triggers will reset the duration.<\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\n\r\n<table class=\"table1\">\r\n<tbody>\r\n<tr>\r\n<tr>\r\n<th class=\"title-table-blue\">Phase 3 of Manifestation - Iron Law of Victory<\/th>\r\n<\/tr>\r\n<tr>\r\n<td>Haru gains Iron Body when using a skill.<\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\n\r\n\r\n<table class=\"table1\">\r\n<tbody>\r\n<tr>\r\n<tr>\r\n<th class=\"title-table-blue\">Phase 4 of Manifestation - Righteous Enforcement<\/th>\r\n<\/tr>\r\n<tr>\r\n<td>Compensatory Justice level +1\r\nDecreases Compensatory Justice cooldown to 4 sec and S- Energy consumption to 4.\r\n<\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\n\r\n<table class=\"table1\">\r\n<tbody>\r\n<tr>\r\n<tr>\r\n<th class=\"title-table-blue\">Phase 5 of Manifestation - Virtuous Pursuit<\/th>\r\n<\/tr>\r\n<tr>\r\n<td>In the Body as Blade state, the lower the target's current HP, the higher the DMG Haru deals. Max increase of 30%.<\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table><h2 class=\"h-title2\">Recommended Weapons for Haru &#8211; Absconditus<\/h2>","protected":false},"featured_media":4281,"template":"","categories":[67],"snowbreak_containment_zone":[1291,1271,1313,1287,1329],"class_list":["post-4280","snowbreak-cz","type-snowbreak-cz","status-publish","has-post-thumbnail","hentry","category-character-and-build","snowbreak_containment_zone-5-character","snowbreak_containment_zone-kinetic","snowbreak_containment_zone-naruse-haru","snowbreak_containment_zone-pistol","snowbreak_containment_zone-s-rank"],"acf":[],"aioseo_notices":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/thaigameguide.com\/wiki\/wp-json\/wp\/v2\/snowbreak-cz\/4280","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/thaigameguide.com\/wiki\/wp-json\/wp\/v2\/snowbreak-cz"}],"about":[{"href":"https:\/\/thaigameguide.com\/wiki\/wp-json\/wp\/v2\/types\/snowbreak-cz"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/thaigameguide.com\/wiki\/wp-json\/wp\/v2\/media\/4281"}],"wp:attachment":[{"href":"https:\/\/thaigameguide.com\/wiki\/wp-json\/wp\/v2\/media?parent=4280"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/thaigameguide.com\/wiki\/wp-json\/wp\/v2\/categories?post=4280"},{"taxonomy":"snowbreak_containment_zone","embeddable":true,"href":"https:\/\/thaigameguide.com\/wiki\/wp-json\/wp\/v2\/snowbreak_containment_zone?post=4280"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}