[The Blue Progenitor] Rain
[The Blue Progenitor] Rain - Character Information
[The Blue Progenitor] Rain is the Character in SLIME - ISEKAI Memories. Is [The Blue Progenitor] Rain the best character in SLIME - ISEKAI Memories? Which is the best build for [The Blue Progenitor] Rain? And which are best gears for [The Blue Progenitor] Rain?
| Character | Rain |
| Tactics Type | |
| Forces | |
| Damage Type | Physical Damage |
| How to obtain | Recruit |
| Base Rarity | Character Type | Attribute | Rank in Tier List |
| 5★ Character | Battle Character | Space |
[The Blue Progenitor] Rain - Status
| Status Attributes * Number in parentheses are the values with 6★ rarity and all abilities released | |||
| HP | ATK | DEF | Output |
| 6994 | 3327 | 2418 | 150 |
| Output Information | ♦ Café +30% ♦ Protection Magistone Digsite +10% |
||
[The Blue Progenitor] Rain - Skill
| Secret Skill | |
|---|---|
| Demolish Cannon Lv.MAX Unleashes an all-target space physical attack for 290% normal damage Increases all allies' poison evasion rate by 50% (Turns: 3) |
| Battle Skill | |
|---|---|
| Bloody Rain Lv.1 Points Required: 25 Deals 290% basic space physical ATK damage to all targets Damages self for 25% of max HP |
|
| Calm Blue Lv.1 Points Required: 25 Decreases all targets' space resistance by 15% (Turns: 2) Increases all allies' critical damage by 15% (Turns: 2) |
| Character Traits | |
|---|---|
| HP - ATK UP (5★ Awaken x1) When you have 70% or lower HP, increases own ATK by 3% at start of turn (available in support formation) |
|
| HP - ATK UP (5★ Awaken x3) When you have 70% or lower HP, increases own ATK by 5% at start of turn (available in support formation) |
| EX Ability Release | |
|---|---|
![]() | Individual Mercy Increases own following status when Milim Nava is assigned to a battle slot. Increases critical damage by 4% |
![]() | Space Mercy Increases own following status in accordance with the number of space characters assigned to battle slots. Increases HP by 180 Increases ATK by 90 Increases DEF by 52 |
Physical Damage
Space