Best Stats for Gear
Best Stats for Gear
Best Stats for Gear
Possible Stats
| HP / HP(%) | If an ally’s HP reaches 0, they will become unable to battle (Fainted). |
| STR / STR(%) | The higher this stat, the more physical damage dealt to foes. |
| CON / CON(%) | The higher this stat, the less physical damage taken from foes. |
| INT / INT(%) | The higher this stat, the more magic damage dealt to foes. |
| SPR / SPR(%) | The higher this stat, the less magic damage taken from foes. |
| LCK | The higher this stat, the higher the chance of dealing critical damage to foes. |
| MP | MP is required for using the skill. |
Best Stats for Gears
| Gear | Main Stat | Bonus Stats | |||
|---|---|---|---|---|---|
| Helmet | HP (Fixed) | LCK | STR(%) / INT(%) | STR / INT | MP |
| Armor | CON (Fixed) | LCK | STR(%) / INT(%) | STR / INT | MP |
| Glove | SPR (Fixed) | LCK | STR(%) / INT(%) | STR / INT | MP |
| Amulet | LCK | LCK | STR(%) / INT(%) | STR / INT | MP |
| Ring | STR(%) / INT(%) | LCK | STR(%) / INT(%) | STR / INT | MP |
| Boot | LCK | LCK | STR(%) / INT(%) | STR / INT | MP |