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Tess – The Magician


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Tess – The Magician Character Information

She was just an ordinary student before she joined Yggdrasil Enterprises. She has dreams of becoming a world-renowned magician, but she joined the Heimdall Force in order to see the Adjutant again.

Character Title The Magician
Character Name
Rank in Tier List S Rank
Base Rarity Weapon Type Damage Type

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Tess – The Magician - Status

Status Attributes * Number in parentheses are the values with max rarity and all abilities released
Health ATK DEF

Tess – The Magician - Skill

Standard Skill - Card-Trick Surprise
Charge: 3
Tess plays a dangerous card-guessing game, throwing a card to deal DMG to the target. Different color cards have different effects:
Yellow Card: Deals Electrical DMG. Upon hit, Card-Trick Surprise cooldown decreases by 3 sec.
Pink Card: Deals Chaos DMG. If the hit target doesn't die, deals Splash Chaos DMG to 4 nearby targets.
White Card: Deals Kinetic DMG. Upon hit, deals increased DMG to destructible objects and replenishes 2 bullet(s).
Blue Card: Deals Frost DMG. Upon hit, applies Frozen to the target for 2 sec.
Red Card: Deals Thermal DMG. Upon hit, causes a blast that deals AoE DMG and applies Burn to all targets within range, which deals 1 instance of Thermal DMG every 0.5 sec for 12 sec.

Card color changes randomly after each use of Card-Trick Surprise.

Yellow Card DMG: 450% of Tess' ATK + 184
Pink Card DMG: 335% of Tess' ATK + 130
Pink Card Splash DMG: 190% of Tess' ATK
White Card DMG: 335% of Tess' ATK + 130
Blue Card DMG: 120% of Tess' ATK + 90
Red Card DMG: 120% of Tess' ATK + 90
Burn DMG: 20% of Tess' ATK

Neural Standard Skill 1 After a shot hits the target, decreases Card-Trick Surprise cooldown by 0.5 sec. Shooting the target's weakspot changes the card color for Card-Trick Surprise.

Neural Standard Skill 2 Using the same color card consecutively increases Tess' Standard Skill DMG by 10%. Max 5 stacks.

Support Skill - Lovely Assistant
Tess invites the deployed operative to join her magic act, providing all nearby operatives with the Magician's Helper effect: Increases Electrical DMG for 10 sec. This boost decreases by 1% every second, up to a maximum decrease of 15%.
Magician's Helper Initial Electrical DMG Boost: 30%

Neural Support Skill 1 The DMG boost of Magician's Helper will change to match the DMG type of the weapon used by each operative.

Neural Support Skill 2 While Magician's Helper is active, when the deployed operative deals DMG to the target, additionally inflicts 1 effect according to the DMG type. Can only be triggered once by each operative (including Tess) during the skill duration: Electrical DMG: Inflicts Paralyzed for 2 sec Chaos DMG: Inflicts Slow for 2 sec Kinetic DMG: Inflicts Stunned for 2 sec Frost DMG: Inflicts Frozen for 2 sec Thermal DMG: Inflicts Burn, dealing 10% of Tess' ATK as Thermal DMG to the target every 0.5 sec for 10 sec

Ultimate Skill - Hidden World of Magic
Tess opens up a Hall of Phantasm and conceals herself within, inviting another operative to join the fun on the field.
During this time, after any deployed operative shoots an enemy, Tess will appear from the illusory realm and perform 1 Heartfelt Illusion attack on the target, dealing 1 instance of Electrical DMG and recovering 5 U-Energy (this is affected by Tess' U- Energy Recovery).
Tess can perform 1 Heartfelt Illusion attack every 2 sec.
Hall of Phantasm lasts for 25 sec, clearing all U-Energy upon its end.
When Hall of Phantasm ends, Hidden World of Magic cooldown begins.

Heartfelt Illusion DMG: 132% of Tess' ATK +737

Neural Ultimate Skill 1 When Hall of Phantasm ends and any remaining U-Energy is cleared, all nearby operatives will gain a Transparent Shield of proportionate amount that lasts for 30 sec: Shield equals 5% of Tess' ATK for every 1 U-Energy converted.

Neural Ultimate Skill 2 When Hall of Phantasm ends and any remaining U-Energy is cleared, the cooldown of Hidden World of Magic will be decreased by a proportionate amount: Hidden World of Magic cooldown decreases by 0.5% for every 1 U-Energy, up to 50%.

Phase 1 of Manifestation - Deeper Illusion
When equipped with an Electrical weapon, after using Hidden World of Magic, each Heartfelt Illusion attack recovers 1 more U-Energy than the previous, up to a max of 10 U-Energy.
Phase 2 of Manifestation - Suspenseful Pledge
After using Hidden World of Magic, immediately recover 20 U- Energy (this is affected by Tess' U-Energy Recovery).
Phase 3 of Manifestation - Bewildering Turn
While Hall of Phantasm is active, any attack by the deployed operative that hits the target can trigger Heartfelt Illusion.
Phase 4 of Manifestation - Astounding Prestige
Hidden World of Magic skill level +1 Increases DMG of Heartfelt Illusion to 132% of Tess' ATK + 737.
Phase 5 of Manifestation - Boundless Magic
While Hall of Phantasm is active, it provides the same Magician's Helper effect as Lovely Assistant. Does not stack with Lovely Assistant.

Recommended Weapons for Tess – The Magician

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